If you're in Challenge Mode, the Bouncer is also a pretty good choice since the mini-grenades will tear through their shields.The Glove of Doom is also a good choice if you can throw the DoomEgg behind them, allowing the Agents to run up from behind and chomp them.The Topiary Sprinkler is our recommended weapon choice here: it will freeze them in place, making it very easy to run behind them and take them out with a more traditional weapon.That said, the shield does break away with medium and heavy attacks: if ammo isn't important to you, several Warmonger shots will make short work of them.This more than makes up for their lack of any flying units or boss characters The Shield Pirate is one of the most frustrating enemies in the game, bearing a shield that blocks light attacks, allowing them to creep towards you for a melee strike.They are however quite unarmoured, meaning so long as a weapon is powerful enough, it'll do nicely to take them out.You'll need to keep an eye out for their red laser fire so that you don't run into them while strafing about. Corsairs like to hang back in the distance to take advantage of their ranged attack.Corsairs are the Pirate's ranged enemy, firing at you with their laser-musket pistols in small bursts.
That said, shotguns like The Enforcer and Pixelizer are great thanks to their knockback effect, which can keep them back at a distance. This unit is not well protected however, which means any weapon will do to take them down.It's all too easy for one to sneak up from the sides or behind and deal a strong blow. Since they like to rush you, you have to keep an eye out for them in battle.They like to rush up to you and slash with their swords, so they're often the most immediate threat when facing Pirates. The Robotic Space Pirate is the most basic unit of the Space Pirates.